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Earning Model

InFlora's earning model is designed to create a sustainable and engaging in-game economy where players generate value through participation, production, and trade.

Revenue Sources

Players can earn $FLORA through the following mechanisms:

  • Production: Completing activities within their projects (e.g., mining, farming, lending) generates products or tokens.
  • Marketplace Trading: Selling produced goods or assets (tools, upgrades, etc.) to other players.
  • Role Specialization: Some roles enable earning through services provided to other players (e.g., loans, transport, crafting).
  • Asset Management: Upgrading and expanding land or tools increases output and potential revenue.
  • Reinvestment: Using earnings to improve their operations leads to greater long-term yield.

Withdrawal System

While all transactions within the game are in $FLORA, players may convert their earnings outside the game. The withdrawal system operates via:

  • Bank Central: A central in-game entity managing liquidity and facilitating stablecoin withdrawals (e.g., USDC).
  • Transparency: All bank operations are on-chain and visible for verification.
  • Sustainability: A portion of all in-game purchases and marketplace fees goes to the liquidity pool to maintain a stable economy.

Token Flow Overview

Below is a visual overview of the earning cycle within InFlora:

Earning Model Diagram


This model supports long-term sustainability and encourages active participation in the ecosystem through real utility, production, and reinvestment loops.