⬆️ Upgrades & Levels
📈 What Are Upgrades?
In InFlora, upgrades allow players to improve their assets (lands, tools, roles, or buildings) and unlock greater productivity, capacity, and economic benefits.
Upgrades are purchased exclusively using $FLORA and must be done via the in-game interface.
🏕️ Upgradeable Assets
| Asset | Upgrade Effect |
|---|---|
| 🌿 Land Plots | Increases space for more tasks/projects |
| 🛠️ Tools | Improves efficiency (faster output, better yield) |
| 🏠 Buildings | Unlock bonuses, automation, or passive generation |
| 👩🌾 Roles/Characters | Allows access to higher-tier jobs or projects |
🔐 Upgrade Tiers
Each asset starts at Level 1. Players can upgrade to a maximum of Level 5, with increasing cost and time per level.
| Level | Requirements | Benefit Example |
|---|---|---|
| 1 | Starter kit | Basic functionality |
| 2 | $FLORA + XP | +10% production speed |
| 3 | More $FLORA + NFT | +20% output + access to secondary tools |
| 4 | Premium NFT + fee | Unlock automated features |
| 5 | Rare NFT + high cost | Max output, exclusive mechanics |
🪙 How to Upgrade?
- Earn $FLORA through tasks or selling in the marketplace.
- Gather required NFTs or reach XP milestones.
- Go to the Upgrade Center in the game interface.
- Confirm the upgrade and pay the cost.
🚧 Restrictions
- Upgrades must be sequential — you can't skip levels.
- Some upgrades may require NFTs crafted by Booster role players.
- Upgrades are non-transferable: they're bound to the specific asset or role.
🔄 Impact on Game Economy
- Encourages long-term engagement and player investment
- Burns $FLORA, supporting inflation control
- Drives demand for Booster-crafted NFTs
- Opens up a strategic economy based on roles and resource specialization